Under Construction
Work Experience
Eric Oliver Animator 2025_workinprogress
ZeniMax Online Studios ~ March 2020 – Present
Elder Scrolls OnLine
Unannounced Project
Senior Mocap Animator – April 2025 – Present (4 months)
~ Details to come ~
Mocap animator – March 2020 – April 2025
~ Details to come ~
Rouge Mocap ~ November 2019 – January 2020
Unannounced Project
Animator – Motion builder, Faceware
duties : Motion Edit / Clean-up assets, Animated fingers, Facial Retargeting
Halon Entertainment ~ July 2019 – October 2019
Borderlands 3 Official Cinematic Launch Trailer
Animator – Borderlands 3 Official Cinematic Launch Trailer
duties: Camera Layout Rough and Final staging
Animation – motion capture implementation,
motion edit and keyframe animation for assigned shots.
The Batman
Pre-vis artist – The Batman
duties: Motion edit assets for implementation into sequences, and
enhance performance.
Assist team members utilizing motion edit techniques and/or
problem solve issue motion capture assets.
Camera blocking and animation for sequences to assist exploring
director’s vision.
Keyframe assets not been captured in motion capture process.
Fox VFX Lab ~ March 2019 – April 2019
Mouse Guard – Halted
Lab Digital Artist
duties: Layout scenes in Maya comprised of character/props for integration to Unreal.
Key frame animation / motion edit duties for scenes.
Facial animation for characters.
Freelance 3D Artist / Animator ~ 2013 – 2023
Various Clients
Areia Games, Giant Propeller, Mode Select, Solid Track / Solid Anim, Dopamine Studios, Akupara games, Wayforward Technologies, Living Popups
duties: Motion edit, Animation, Facial Animation, Camera Layout and blocking, Previs, Postvis, Character Animation, Modeling and Texturing, Compositing, Rigging
Key Projects
Games: Assassin’s Creed Memories, NBA 2k16, The Invisible Hours (VR)
Shorts: The Chase – by Eric Oliver, A day in the life of Diva Mooreux – by Marco Rosado & Dan Racusin , Gladiolus – by Eric Veltre